First time android game development [on hold]

Posted by Dave on Game Development See other posts from Game Development or by Dave
Published on 2014-06-01T12:14:39Z Indexed on 2014/06/01 15:58 UTC
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My friend and i are developing a android game. This is my first time develop android game, so we don't know how to code

The game is 2d game and we develop it without 3rd party engine / framework. Now we got a few questions, hope you can help us.

  1. In game play, using 'Surfaceview' only to achieve it. Is it best practice?
  2. On 'Surfaceview', a lot of difference button(Menu, pause, game object..etc) is on it, but I don't know how to code it? (actually, i have already done, but...so stupid way. Detect the user touch position (x, y) to identify where they touch[rect(x1,y1,x2,y2).contain(x,y)] Is it right? Teach me how to do if wrong.
  3. View / Surfaceview / OpenGL, which is suitable for us? (if like Tetris)

Thank you for your help.

Ps: My english is not good, hope you can understand what i mean.

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